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FModel Bo3 Export Support

OwenC137

April 12, 2026

Update:

Added bl3 animation export support

Added partial cast export support / animations currently dont export correctly.

Changed how models/materials/textures export. They not export in a single folder with everything contained in that folder

so:

_images (folder containing all material folders with textures inside its material folder)

model files

 

basically now exports everything similer to saluki/greyhound.

 

 

This is a custom build of FModel not affiliated with the official.

https://github.com/Owen-C137/FModel-Bo3-Export-Support-

 

This build allows you to export _export format for models and animations to be used in black ops 3.

 

There is a auto export to bin as you export but you need to go into the settings > Models

 

choose xmodel_export

 

then provide the path to the export2bin in your bo3 root/bin folder.

 

Once thats done everytime you save / export a model/anim it will auto convert the export to bin cleaning up the exports after.

 

Notes:

If a model or animation doesnt export this is nothing to do with me this is fmodels issue.

 

I will be keeping the repo uptodate with all the fmodel and cu4parse latest builds.

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