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K4MP1NK4RL
Dec 10, 2021
In GENERAL
How can I have a garage door cast a shadow when it’s closed and then have its shadow disappear after opening the garage? Ideally, can this be accomplished without changing lighting states? On my day time zombie map I have a script_brushmodel acting as a garage door that lowers into the ground after activating via a trigger_use. Some additional context; you can be on both sides of the garage door before opening it. Ive been messing around with dynamic reflection probes and the lighting states in the script_brushmodel with no luck. Also I am willing to replace the script brush model with a script_model if that helps. I‘m open to all solutions, thanks
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