Removing Dog Rounds

SCRIPT

Open your mapname.gsc and find this line:

zm_usermap::main();

Anywhere above that line but still within function main(), insert the following line:

level.dog_rounds_allowed = 0;

1 = TRUE and 0 = FALSE. 1 means dogs WILL spawn, and 0 means dogs WONT spawn.


That's it!

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SCRIPT Open your mapname.gsc and find the following line: zm_usermap::main(); Anywhere underneath that, but still within function main(), insert the following line: level.pack_a_punch_camo_index = 138

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