Download Link:
https://mega.nz/file/8N8RWSwR#qzX95Nii7kD5EBkyMs5QcwINySMMOJv-fCQB3OdfViY
Set of FX and prefabs to give the box FX to what it had Pre-BO3

Update: Improved visuals to further reflect the BO2 FX.

In addition, added custom idle twitch animations for the Teddy Bear that sits atop a box location that closely resembles the EE idle twitch it did in BO2 (pictured below).
These are the animations used by default for the fading variant of the mystery box.
Update: Further improved FX to more closely resemble what it looked like in BO2.
Notably improved the rainbow portion of the beam (it is now more translucent and doesn't contrast as much, and slightly shifts hue).
Improved distant glow flare (flare is no longer a billboard sprite, stopping it from cutting into the center of the box when looking at it from the sides.
Improved the open glow, (reduced flare intensity, light is now dynamics, allowing the box to cast a backshadow of the weapon, and the light is now affected by the lid.)
In addition, I have also created two new animations for the idle Teddy Bear Twitch EE that more closely resembles the BO2 counterpart.
This is used by default for the 'BoxFade' magic box ZBarriers, but can be added to the regular box by replacing 'a' and 'b' with 'c' and 'd', and changing the model over to the 'p7_zm_der_magic_box_fake_animated' model in the ZBarrier